How Long to Read 2/1 Game Force a Modern Approach - Third Edition

By Neil H. Timm, Ph. D.

How Long Does it Take to Read 2/1 Game Force a Modern Approach - Third Edition?

It takes the average reader 8 hours and 23 minutes to read 2/1 Game Force a Modern Approach - Third Edition by Neil H. Timm, Ph. D.

Assuming a reading speed of 250 words per minute. Learn more

Description

The 2/1 Game Force bidding system is an improvement over the Standard American System that has been in effect and played by bridge players for many years. The advantage of the 2/1 system is that it allows the partnership to know that game is possible with only a single bid. In this book, I have tried to present the fundamental aspects of the bidding structure for playing a "pure" Two-Over-One Game Force system of bidding. This is not a book on conventions, it is a book about bridge that incorporates conventions that allow the partnership to reach game or slam. In this regard, I have incorporated modern methods for hand evaluation developed by Marty Bergen. New bidding conventions like SARS (Shape Asking Relays after Stayman), Quest transfers, and an overview of "Bridge Rules and Laws" that I hope will improve your approach to the bidding structure you may use today. In this second edition, I have included additional Bridge Rules, expanded and added material in several sections and included many more conventions common to the 2/1 Game Force System. This edition includes the Montreal club and diamond relay bids, the Kennedy club, the Kaplan interchange bid, the Ekren 2♦ convention, picture bids, the forcing pass, masked mini splinters, the Ingberman and Ping Pong conventions, and the Marvin two spades convention, among others. Finally, a new chapter on Precision called Simplified Precision has been added. The 2/1 Game Force bidding system is an improvement over the standard American system that has been in effect and played by bridge players for many years. The advantage of the 2/1 system is that it allows the partnership to know that game is possible with only a single bid. In this book, I have tried to present the fundamental aspects of the bidding structure for playing a "pure" two-over-one game force system of bidding. This is not a book on conventions; it is a book about bridge that incorporates conventions that allow the partnership to reach game or slam. In this regard, I have incorporated modern methods for hand evaluation developed by Marty Bergen. New bidding conventions like SARS (Shape Asking Relays after Stayman), Quest transfers, and an overview of "Bridge Rules and Laws" that I hope will improve your approach to the bidding structure you may use today. In this second edition, I have included additional bridge rules, expanded and added material in several sections and included many more conventions common to the 2/1 Game Force System. This edition includes the Montreal club and diamond relay bids, the Kennedy club, the Kaplan interchange bid, the Ekren 2♦ convention, picture bids, the forcing pass, masked mini splinters, the Ingberman and Ping Pong conventions, and the Marvin two spades convention, among others. Finally, a new chapter on Precision called Simplified Precision has been added. In the third edition, I have made corrections brought to my attention by several readers. The chapter on slam bidding has been expanded to include asking for aces and kings simultaneously, the Baron 4NT convention, and more. New material on Roman Jump overcalls, the Mc Cabe Adjunct and the Reverse Mc Cabe Adjunct, Bergen's Jacoby 2NT bids, Meckwell major suit bids, and Meckwell responses to minor suit openings, more on interference over strong no trump, minor suit Stayman, Kokish Relays, and several other conventions have been added to this latest edition. Finally, new chapters on Transfer Precision, the Meckwell Precision (Meckwell Lite) Bids are also included in this issue. The Meckwell Lite material (chapter 18) was developed by a Luke Gillespie and Jim Streisand and is included in the book with their kind permission.

How long is 2/1 Game Force a Modern Approach - Third Edition?

2/1 Game Force a Modern Approach - Third Edition by Neil H. Timm, Ph. D. is 488 pages long, and a total of 125,904 words.

This makes it 165% the length of the average book. It also has 154% more words than the average book.

How Long Does it Take to Read 2/1 Game Force a Modern Approach - Third Edition Aloud?

The average oral reading speed is 183 words per minute. This means it takes 11 hours and 28 minutes to read 2/1 Game Force a Modern Approach - Third Edition aloud.

What Reading Level is 2/1 Game Force a Modern Approach - Third Edition?

2/1 Game Force a Modern Approach - Third Edition is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy 2/1 Game Force a Modern Approach - Third Edition?

2/1 Game Force a Modern Approach - Third Edition by Neil H. Timm, Ph. D. is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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