It takes the average reader 6 hours and 40 minutes to read An Introduction to Game-Theoretic Modelling by Michael Mesterton-Gibbons
Assuming a reading speed of 250 words per minute. Learn more
This is an introduction to game theory and applications with an emphasis on self-discovery from the perspective of a mathematical modeller. The book deals in a unified manner with the central concepts of both classical and evolutionary game theory. The key ideas are illustrated throughout by a wide variety of well-chosen examples of both human and non-human behavior, including car pooling, price fixing, food sharing, sex allocation and competition for territories or oviposition sites. There are numerous exercises with solutions.
An Introduction to Game-Theoretic Modelling by Michael Mesterton-Gibbons is 394 pages long, and a total of 100,076 words.
This makes it 133% the length of the average book. It also has 122% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 9 hours and 6 minutes to read An Introduction to Game-Theoretic Modelling aloud.
An Introduction to Game-Theoretic Modelling is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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