How Long to Read Barry Carter's Naval War Games: World War I and World War II Naval Wargaming

By John Curry

How Long Does it Take to Read Barry Carter's Naval War Games: World War I and World War II Naval Wargaming?

It takes the average reader 2 hours and 33 minutes to read Barry Carter's Naval War Games: World War I and World War II Naval Wargaming by John Curry

Assuming a reading speed of 250 words per minute. Learn more

Description

First published in 1975, this book deals with the most popular period for fighting sea battles in miniature- the First and Second World Wars. It brings together all the information that the naval wargamer needs when tackling the 20th century era. This edition includes three new chapters not included in the previous editions. The author takes the reader through his own rules, which aim above all at practical playability and they are illustrated by numerous diagrams. Based on a simplified Fletcher Pratt damage system, they cover movement, gunnery, torpedoes, as well as submarines and air craft. The rules are shown in action in the defence of a convoy in the Adriatic Sea in 1915 and the hunt for a Japanese raiding cruiser in 1942. Naval campaigns are also discussed, with the example of a semi historical-naval campaign around Korea in 1918. China and Korea are facing Russia and Japan. The campaign rules describe practical ways to manage fuel, combat at sea, allocating ships, use of troops etc.

How long is Barry Carter's Naval War Games: World War I and World War II Naval Wargaming?

Barry Carter's Naval War Games: World War I and World War II Naval Wargaming by John Curry is 152 pages long, and a total of 38,304 words.

This makes it 51% the length of the average book. It also has 47% more words than the average book.

How Long Does it Take to Read Barry Carter's Naval War Games: World War I and World War II Naval Wargaming Aloud?

The average oral reading speed is 183 words per minute. This means it takes 3 hours and 29 minutes to read Barry Carter's Naval War Games: World War I and World War II Naval Wargaming aloud.

What Reading Level is Barry Carter's Naval War Games: World War I and World War II Naval Wargaming?

Barry Carter's Naval War Games: World War I and World War II Naval Wargaming is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Barry Carter's Naval War Games: World War I and World War II Naval Wargaming?

Barry Carter's Naval War Games: World War I and World War II Naval Wargaming by John Curry is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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