It takes the average reader 5 hours and 36 minutes to read Beginning OpenGL Game Programming by Dave Astle
Assuming a reading speed of 250 words per minute. Learn more
Annotation. With "Beginning OpenGL Game Programming," you?ll learn how to use OpenGL to develop games using high-performance graphics and game libraries. Focusing solely on topics related to graphics and OpenGL, this comprehensive guide gives you the skills you need to unleash the power of OpenGL 1.5 and create realistic, real-time graphics. If you are just getting started in 3D game development and are comfortable programming in C++, this guide is your ideal introduction to OpenGL. By the time you finish this book, you'll understand the basics of OpenGL and be able to apply your newfound skills as you create your own games!
Beginning OpenGL Game Programming by Dave Astle is 333 pages long, and a total of 84,249 words.
This makes it 112% the length of the average book. It also has 103% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 7 hours and 40 minutes to read Beginning OpenGL Game Programming aloud.
Beginning OpenGL Game Programming is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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