It takes the average reader 1 hour and 11 minutes to read Computer Games as Professional Sport, digital original edition by T. L. Taylor
Assuming a reading speed of 250 words per minute. Learn more
Competitive video and computer game play is nothing new; what is new in the world of digital gaming is the emergence of professional computer game play. This BIT explores how a form of play becomes a sport, with professional players, agents, referees, leagues, tournaments, sponsorships, and spectators.
Computer Games as Professional Sport, digital original edition by T. L. Taylor is 69 pages long, and a total of 17,871 words.
This makes it 23% the length of the average book. It also has 22% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 1 hour and 37 minutes to read Computer Games as Professional Sport, digital original edition aloud.
Computer Games as Professional Sport, digital original edition is suitable for students ages 8 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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