It takes the average reader 9 hours and 4 minutes to read Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned by Kaufman, David
Assuming a reading speed of 250 words per minute. Learn more
"This book covers theoretical, social, and practical issues related to educational games and simulations, contributing to a more effective design and implementation of these activities in learning environments"--Provided by publisher.
Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned by Kaufman, David is 528 pages long, and a total of 136,224 words.
This makes it 178% the length of the average book. It also has 166% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 12 hours and 24 minutes to read Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned aloud.
Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
Educational Gameplay and Simulation Environments: Case Studies and Lessons Learned by Kaufman, David is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
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