It takes the average reader 5 hours and 14 minutes to read Free-to-Play by Christopher A. Paul
Assuming a reading speed of 250 words per minute. Learn more
An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games. Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different...
Free-to-Play by Christopher A. Paul is 312 pages long, and a total of 78,624 words.
This makes it 105% the length of the average book. It also has 96% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 7 hours and 9 minutes to read Free-to-Play aloud.
Free-to-Play is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
Free-to-Play by Christopher A. Paul is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy Free-to-Play by Christopher A. Paul on Amazon click the button below.
Buy Free-to-Play on Amazon