How Long to Read Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices

By Connolly, Thomas

How Long Does it Take to Read Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices?

It takes the average reader 6 hours and 40 minutes to read Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices by Connolly, Thomas

Assuming a reading speed of 250 words per minute. Learn more

Description

Explores the theory and practice of games-based learning, promoting the development and adoption of best practices. Provides a combination of theoretical chapters as well as practical case studies.

How long is Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices?

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices by Connolly, Thomas is 394 pages long, and a total of 100,076 words.

This makes it 133% the length of the average book. It also has 122% more words than the average book.

How Long Does it Take to Read Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices Aloud?

The average oral reading speed is 183 words per minute. This means it takes 9 hours and 6 minutes to read Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices aloud.

What Reading Level is Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices?

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices?

Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices by Connolly, Thomas is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices by Connolly, Thomas on Amazon click the button below.

Buy Games-Based Learning Advancements for Multi-Sensory Human Computer Interfaces: Techniques and Effective Practices on Amazon