How Long to Read Games that Drive Change

By Carolyn D. Nilson

How Long Does it Take to Read Games that Drive Change?

It takes the average reader to read Games that Drive Change by Carolyn D. Nilson

Assuming a reading speed of 250 words per minute. Learn more

Description

Filling a clearly defined need in the training market, this book provides a broad assortment of 100 ready-made activities that will help trainers teach people at all levels in the organization how to manage the ongoing process of organizational change. Each game stands alone and is easy to understand. The collection covers the six key categories of change management. 50 illustrations.

How long is Games that Drive Change?

Games that Drive Change by Carolyn D. Nilson is 0 pages long, and a total of 0 words.

This makes it 0% the length of the average book. It also has 0% more words than the average book.

How Long Does it Take to Read Games that Drive Change Aloud?

The average oral reading speed is 183 words per minute. This means it takes to read Games that Drive Change aloud.

What Reading Level is Games that Drive Change?

Games that Drive Change is suitable for students ages 2 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Games that Drive Change?

Games that Drive Change by Carolyn D. Nilson is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Games that Drive Change by Carolyn D. Nilson on Amazon click the button below.

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