It takes the average reader to read Games that Drive Change by Carolyn D. Nilson
Assuming a reading speed of 250 words per minute. Learn more
Filling a clearly defined need in the training market, this book provides a broad assortment of 100 ready-made activities that will help trainers teach people at all levels in the organization how to manage the ongoing process of organizational change. Each game stands alone and is easy to understand. The collection covers the six key categories of change management. 50 illustrations.
Games that Drive Change by Carolyn D. Nilson is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Games that Drive Change aloud.
Games that Drive Change is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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