How Long to Read Handbook of Research on Serious Games as Educational, Business and Research Tools

By Cruz-Cunha, Maria Manuela

How Long Does it Take to Read Handbook of Research on Serious Games as Educational, Business and Research Tools?

It takes the average reader 27 hours and 10 minutes to read Handbook of Research on Serious Games as Educational, Business and Research Tools by Cruz-Cunha, Maria Manuela

Assuming a reading speed of 250 words per minute. Learn more

Description

"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including planning, design, development, marketing, business management, users and behavior"--Provided by publisher.

How long is Handbook of Research on Serious Games as Educational, Business and Research Tools?

Handbook of Research on Serious Games as Educational, Business and Research Tools by Cruz-Cunha, Maria Manuela is 1,630 pages long, and a total of 407,500 words.

This makes it 550% the length of the average book. It also has 498% more words than the average book.

How Long Does it Take to Read Handbook of Research on Serious Games as Educational, Business and Research Tools Aloud?

The average oral reading speed is 183 words per minute. This means it takes 37 hours and 6 minutes to read Handbook of Research on Serious Games as Educational, Business and Research Tools aloud.

What Reading Level is Handbook of Research on Serious Games as Educational, Business and Research Tools?

Handbook of Research on Serious Games as Educational, Business and Research Tools is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Handbook of Research on Serious Games as Educational, Business and Research Tools?

Handbook of Research on Serious Games as Educational, Business and Research Tools by Cruz-Cunha, Maria Manuela is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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