How Long to Read Introduction to Game Design & Programming in Gamemaker Studio 2

By Ben Tyers

How Long Does it Take to Read Introduction to Game Design & Programming in Gamemaker Studio 2?

It takes the average reader 7 hours and 11 minutes to read Introduction to Game Design & Programming in Gamemaker Studio 2 by Ben Tyers

Assuming a reading speed of 250 words per minute. Learn more

Description

This mammoth 350 page book covers all the bases you need to start making your own games with GameMaker Studio 2. You don't need any prior experience of design or coding to learn how to make a computer games. This book guides you through all the steps. After finishing this book you will have the skills to start making your own games. It covers the following: Starting With An Idea This section covers what you need to do with your initial ideas and how to take them forward. Initial Planning & Preparation Take your ideas forward, design the basic game layout, what objects will be present, and how they will interact. Game Design Considerations Possible design issues, and how to tweak your ideas. Software & Financing Software and resources cost money, this chapter covers some of the options available when funding your game. Game Assets Where to get assets, depending on your game budget. Refining Resources Setting up and editing resources so they are ready for your game. Beta Testing & Debugging Testing the game, fixing bugs, and implementing feedback. Programming Covers some of the coding required to implement aspects from your game design. This also covers a way to make the game in small chunks, so you can test it as you go. Game Refinement Polishing off the game and making it ready for publication. Final Testing Final checks before publishing. Publishing & Game Promotion How to promote your game and get it played. Summary Best of luck with your own projects! +An appendix that introduces you to commonly used GML. A great investment for any budding game developer. Also suitable for use in class.

How long is Introduction to Game Design & Programming in Gamemaker Studio 2?

Introduction to Game Design & Programming in Gamemaker Studio 2 by Ben Tyers is 418 pages long, and a total of 107,844 words.

This makes it 141% the length of the average book. It also has 132% more words than the average book.

How Long Does it Take to Read Introduction to Game Design & Programming in Gamemaker Studio 2 Aloud?

The average oral reading speed is 183 words per minute. This means it takes 9 hours and 49 minutes to read Introduction to Game Design & Programming in Gamemaker Studio 2 aloud.

What Reading Level is Introduction to Game Design & Programming in Gamemaker Studio 2?

Introduction to Game Design & Programming in Gamemaker Studio 2 is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Introduction to Game Design & Programming in Gamemaker Studio 2?

Introduction to Game Design & Programming in Gamemaker Studio 2 by Ben Tyers is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Introduction to Game Design & Programming in Gamemaker Studio 2 by Ben Tyers on Amazon click the button below.

Buy Introduction to Game Design & Programming in Gamemaker Studio 2 on Amazon