How Long to Read Maya Textures and Shaders F/X and Design

By Darrell Spencer

How Long Does it Take to Read Maya Textures and Shaders F/X and Design?

It takes the average reader 7 hours and 26 minutes to read Maya Textures and Shaders F/X and Design by Darrell Spencer

Assuming a reading speed of 250 words per minute. Learn more

Description

This guide is designed for the intermediate to advanced Maya user. It provides a strong grounding in texture and shader fundamentals, and teaches readers how to combine texture elements, utility nodes, and MEL expressions. Readers can also create procedural texture effects, animated textures, and complex materials.

How long is Maya Textures and Shaders F/X and Design?

Maya Textures and Shaders F/X and Design by Darrell Spencer is 436 pages long, and a total of 111,616 words.

This makes it 147% the length of the average book. It also has 136% more words than the average book.

How Long Does it Take to Read Maya Textures and Shaders F/X and Design Aloud?

The average oral reading speed is 183 words per minute. This means it takes 10 hours and 9 minutes to read Maya Textures and Shaders F/X and Design aloud.

What Reading Level is Maya Textures and Shaders F/X and Design?

Maya Textures and Shaders F/X and Design is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Maya Textures and Shaders F/X and Design?

Maya Textures and Shaders F/X and Design by Darrell Spencer is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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