It takes the average reader to read Players Guide to Monks and Paladins by White Wolf Publishing, Incorporated
Assuming a reading speed of 250 words per minute. Learn more
There are those who pursue adventuring as a means to glory and riches... then there are those who battle chaos and evil in dedication to a higher course. Whether they take up sword and shield in the name of what is righteous and just, or master physical arts in the eternal quest for perfection of mind, body and spirit, these champions are anything but ordinary. This is the fifth sourcebook in the essential Player's Guide Series from Sword & Sorcery Studies, detailing the incredible abilities granted to monks and paladins.
Players Guide to Monks and Paladins by White Wolf Publishing, Incorporated is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Players Guide to Monks and Paladins aloud.
Players Guide to Monks and Paladins is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
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