How Long to Read Real-time 3D Character Animation with Visual C++

By Nik Lever

How Long Does it Take to Read Real-time 3D Character Animation with Visual C++?

It takes the average reader 8 hours and 30 minutes to read Real-time 3D Character Animation with Visual C++ by Nik Lever

Assuming a reading speed of 250 words per minute. Learn more

Description

CD-ROM contains: Examples for text -- Toon3DCreator 1.7 with full source code.

How long is Real-time 3D Character Animation with Visual C++?

Real-time 3D Character Animation with Visual C++ by Nik Lever is 497 pages long, and a total of 127,729 words.

This makes it 168% the length of the average book. It also has 156% more words than the average book.

How Long Does it Take to Read Real-time 3D Character Animation with Visual C++ Aloud?

The average oral reading speed is 183 words per minute. This means it takes 11 hours and 37 minutes to read Real-time 3D Character Animation with Visual C++ aloud.

What Reading Level is Real-time 3D Character Animation with Visual C++?

Real-time 3D Character Animation with Visual C++ is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Real-time 3D Character Animation with Visual C++?

Real-time 3D Character Animation with Visual C++ by Nik Lever is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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