It takes the average reader 3 hours and 10 minutes to read Sherlock Sam and the Kidnapped Gamer in Taipei by A.J. Low
Assuming a reading speed of 250 words per minute. Learn more
In the second half of the Digital Detectives Duology, Sherlock Sam, Watson and the Supper Club rush to Taipei to meet up with Eliza and investigate the disappearance of star video gamer Jill Su. How is Jill still streaming on SeeFood? Who is the mastermind pulling the strings behind the scenes? With the assistance of international Supper Club members, Sherlock, Watson and friends have to rush to solve the mystery before Jill Su runs out of extra lives. Includes BONUS Short Story: Sherlock Sam and the Book Sale Burglary on SnackTown.
Sherlock Sam and the Kidnapped Gamer in Taipei by A.J. Low is 186 pages long, and a total of 47,616 words.
This makes it 63% the length of the average book. It also has 58% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 20 minutes to read Sherlock Sam and the Kidnapped Gamer in Taipei aloud.
Sherlock Sam and the Kidnapped Gamer in Taipei is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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