It takes the average reader 3 hours and 59 minutes to read Storytelling in Video Games by Amy M. Green
Assuming a reading speed of 250 words per minute. Learn more
Beginning with the structural features of design and play, this book explores video games as both compelling examples of story-telling and important cultural artifacts. The author analyzes fundamentals like immersion, world building and player agency and their role in crafting narratives in the Mass Effect series, BioShock, The Last of Us, Fallout 4 and many more. The text-focused “visual novel” genre is discussed as a form of interactive fiction.
Storytelling in Video Games by Amy M. Green is 235 pages long, and a total of 59,925 words.
This makes it 79% the length of the average book. It also has 73% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 5 hours and 27 minutes to read Storytelling in Video Games aloud.
Storytelling in Video Games is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
Storytelling in Video Games by Amy M. Green is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy Storytelling in Video Games by Amy M. Green on Amazon click the button below.
Buy Storytelling in Video Games on Amazon