It takes the average reader 3 hours and 10 minutes to read The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers by John W. Newstrom
Assuming a reading speed of 250 words per minute. Learn more
Contains a collection of business games and attention-getters for managers and team leaders to use in group meetings and presentations, and includes team building exercises, feedback activities, and more.
The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers by John W. Newstrom is 186 pages long, and a total of 47,616 words.
This makes it 63% the length of the average book. It also has 58% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 20 minutes to read The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers aloud.
The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
The Big Book of Business Games: Icebreakers, Creativity Exercises and Meeting Energizers by John W. Newstrom is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
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