It takes the average reader 17 hours and 20 minutes to read The Complete Games Trainers Play by Edward E. Scannell
Assuming a reading speed of 250 words per minute. Learn more
The Games Trainers Play Series--now in a durable binder! Scannell and Newstrom's bestselling Games Trainers Play series is now more rewarding than ever! We've taken the same collection of 300+ field-tested training games and activities, organized them in a single pop-open binder, and added an exclusive ``Master Trainer's Kit'' that shows you how to plan, produce, and evaluate high-impact training sessions from start to finish. Result: The Complete Games Trainers Play packs virtually everything you need to conduct productive seminars and workshops--including games that help you build teams, teach creative problem-solving skills, change perceptions, and much more.
The Complete Games Trainers Play by Edward E. Scannell is 1,016 pages long, and a total of 260,096 words.
This makes it 343% the length of the average book. It also has 318% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 23 hours and 41 minutes to read The Complete Games Trainers Play aloud.
The Complete Games Trainers Play is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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