How Long to Read Training Games

By Steve Sugar

How Long Does it Take to Read Training Games?

It takes the average reader 2 hours and 12 minutes to read Training Games by Steve Sugar

Assuming a reading speed of 250 words per minute. Learn more

Description

One of the most reliable tools to begin building an effective learning environment is through the use of classroom games. This book provides practical, step-by-step advice on how to select just the right game for an event, choose the format, facilitate the event, and evaluate your effectiveness. The authors provide 11 classroom-tested games that are easily adapted to liven up any learning event. The CD-ROM contains templates and worksheets you can start using immediately.

How long is Training Games?

Training Games by Steve Sugar is 128 pages long, and a total of 33,024 words.

This makes it 43% the length of the average book. It also has 40% more words than the average book.

How Long Does it Take to Read Training Games Aloud?

The average oral reading speed is 183 words per minute. This means it takes 3 hours to read Training Games aloud.

What Reading Level is Training Games?

Training Games is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Training Games?

Training Games by Steve Sugar is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Training Games by Steve Sugar on Amazon click the button below.

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