How Long to Read 2D IOS & Tvos Games by Tutorials

By Ray Wenderlich

How Long Does it Take to Read 2D IOS & Tvos Games by Tutorials?

It takes the average reader 11 hours and 52 minutes to read 2D IOS & Tvos Games by Tutorials by Ray Wenderlich

Assuming a reading speed of 250 words per minute. Learn more

Description

Learn How to Make 2D iOS and tvOS Games! Learn how to make iOS and tvOS games in Swift, using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game! [Screenshots of 6 games: Zombie Conga, Cat Nap, Drop Charge, Dino Defense, Delve, and Circuit Racer] By the time you're finished reading this book, you will have made 5 complete mini-games, from an action game to a puzzle game to a tower defense game! Topics Covered in 2D iOS & tvOS Games by Tutorials Sprites: Get started quickly and get your images onto your screen. Manual Movement: Move sprites manually with a crash course on 2D math. Actions: Learn how to move sprites the "easy way" using Sprite Kit actions. Scenes and Transitions: Make multiple screens in your app and move between them. Camera: Use Sprite Kit's built-in camera to control your view. Labels: Learn how to display text for lives, score and more in your game. tvOS: Learn how to port your game to the Apple TV and work with the remote. Physics: Add realistic physics behavior into your games. Beyond Sprites: Add video nodes, core image filters, and custom shapes. State Machines: Learn about GameplayKit's state machine support in iOS 9. Particle Systems: Add explosions, star fields, and other special effects. Adding "Juice" Take your game from good to great by polishing it until it shines. Entity-Component System: Use GameplayKit's new architecture for max reusability. Pathfinding: Make your characters move using GameplayKit's new pathfinding support. Tile Maps: Make games that use tile maps. And much more, including: Randomization, procedural levels, game controllers, and 5 downloadable chapters!

How long is 2D IOS & Tvos Games by Tutorials?

2D IOS & Tvos Games by Tutorials by Ray Wenderlich is 696 pages long, and a total of 178,176 words.

This makes it 235% the length of the average book. It also has 218% more words than the average book.

How Long Does it Take to Read 2D IOS & Tvos Games by Tutorials Aloud?

The average oral reading speed is 183 words per minute. This means it takes 16 hours and 13 minutes to read 2D IOS & Tvos Games by Tutorials aloud.

What Reading Level is 2D IOS & Tvos Games by Tutorials?

2D IOS & Tvos Games by Tutorials is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy 2D IOS & Tvos Games by Tutorials?

2D IOS & Tvos Games by Tutorials by Ray Wenderlich is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy 2D IOS & Tvos Games by Tutorials by Ray Wenderlich on Amazon click the button below.

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