It takes the average reader to read A Game Changer's Pursuit: Educating, Equipping, & Encouraging Our Youth for Success by Donald Williams II
Assuming a reading speed of 250 words per minute. Learn more
This book inspires others to become mentors and join organizations that work with youth. It offers practical applications and evidence of the impact of mentorship on communities. The clarion call to action is clear: we need to serve, uplift, and nurture our children and improve as mentors ourselves. Let's put forth the winning effort to make a difference every day. All "You only need a heart to serve, mentor, uplift, and nurture our children.
A Game Changer's Pursuit: Educating, Equipping, & Encouraging Our Youth for Success by Donald Williams II is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read A Game Changer's Pursuit: Educating, Equipping, & Encouraging Our Youth for Success aloud.
A Game Changer's Pursuit: Educating, Equipping, & Encouraging Our Youth for Success is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
A Game Changer's Pursuit: Educating, Equipping, & Encouraging Our Youth for Success by Donald Williams II is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
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