How Long to Read A Philosophy of Computer Art

By Dominic Lopes

How Long Does it Take to Read A Philosophy of Computer Art?

It takes the average reader 2 hours and 40 minutes to read A Philosophy of Computer Art by Dominic Lopes

Assuming a reading speed of 250 words per minute. Learn more

Description

What is computer art? Do the concepts we usually employ to talk about art, such as ‘meaning’, ‘form’ or ‘expression’ apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’. Drawing on a wealth of examples he also explains how the roles of the computer artist and computer art user distinguishes them from makers...

How long is A Philosophy of Computer Art?

A Philosophy of Computer Art by Dominic Lopes is 160 pages long, and a total of 40,000 words.

This makes it 54% the length of the average book. It also has 49% more words than the average book.

How Long Does it Take to Read A Philosophy of Computer Art Aloud?

The average oral reading speed is 183 words per minute. This means it takes 3 hours and 38 minutes to read A Philosophy of Computer Art aloud.

What Reading Level is A Philosophy of Computer Art?

A Philosophy of Computer Art is suitable for students ages 10 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy A Philosophy of Computer Art?

A Philosophy of Computer Art by Dominic Lopes is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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