It takes the average reader 3 hours and 22 minutes to read After Lambana: A Graphic Novel by Eliza Victoria
Assuming a reading speed of 250 words per minute. Learn more
Immerse yourself in a fantasy world of Filipino myth, magic, and supernatural suspense! Lambana--the realm of supernatural fairies known as Diwata--has fallen, and the Magic Prohibition Act has been enacted. To add to his troubles, there's something wrong with Conrad's heart and only magic can prolong his life. He teams up with Ignacio, a well-connected friend who promises to hook him up with the Diwata and their magical treatments--a quest that's not only risky but highly illegal! On the shadowy, noir-tinged streets of Manila, multiple realities co-exist and intertwine as the two friends seek a cure for the magical malady. Slinky sirens and roaming wraith-like spirits populate a parallel world ruled by corruption and greed, which Conrad must enter to find the cure he seeks. He has little idea of the creatures he will encounter and the truths to be revealed along the way. Will Lambana spill its secrets and provide the healing balm Conrad needs? Or will he perish in the process? Fans of Neil Gaiman, Emil Ferris and Charles Burns will love this new graphic novel!
After Lambana: A Graphic Novel by Eliza Victoria is 197 pages long, and a total of 50,629 words.
This makes it 66% the length of the average book. It also has 62% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 36 minutes to read After Lambana: A Graphic Novel aloud.
After Lambana: A Graphic Novel is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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