It takes the average reader 1 hour and 41 minutes to read Augmented Reality for Engineering Graphics by Vitalii Ivanov
Assuming a reading speed of 250 words per minute. Learn more
This open access book offers a timely snapshot of Augmented Reality (AR) technology, with an emphasis on its application within the mechanical and manufacturing engineering domains, for both educational and industrial purposes. Reporting on the experience of the authors, the book introduces readers to the principles of product design, with an emphasis on modern strategies and approaches for user-centered design, creativity, and design for manufacturing and sustainability. It guides to the application augmented reality and visualization techniques in the design process. In turn, it describes an AR mobile application developed by the authors to transform 2D drawings into dynamic 3D objects. The book also includes exercises. All in all, this book offers a practice-oriented guide to Augmented Reality applications in mechanical engineering and education, addressing advanced undergraduate students, lecturers, and professionals in the engineering field. This is an open access book.
Augmented Reality for Engineering Graphics by Vitalii Ivanov is 101 pages long, and a total of 25,351 words.
This makes it 34% the length of the average book. It also has 31% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 2 hours and 18 minutes to read Augmented Reality for Engineering Graphics aloud.
Augmented Reality for Engineering Graphics is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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