It takes the average reader 16 hours and 39 minutes to read Beginning 3D Game Development with Unity by Sue Blackman
Assuming a reading speed of 250 words per minute. Learn more
Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist,...
Beginning 3D Game Development with Unity by Sue Blackman is 992 pages long, and a total of 249,984 words.
This makes it 335% the length of the average book. It also has 306% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 22 hours and 46 minutes to read Beginning 3D Game Development with Unity aloud.
Beginning 3D Game Development with Unity is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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