It takes the average reader 11 hours and 38 minutes to read Beginning Android 4 Games Development by Mario Zechner
Assuming a reading speed of 250 words per minute. Learn more
Beginning Android 4 Games Development offers everything you need to join the ranks of successful Android game developers. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game that works on Android 4.0 and earlier devices. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android 4 Games Development will help you kick-start your project. The book will guide you through the process of making several example games for the Android platform, and involves a wide range of topics: The fundamentals of Android game development targeting Android 1.5-4.0+ devices The Android platform basics to apply those fundamentals in the context of making a game The design of 2D and 3D games and their successful implementation on the Android platform
Beginning Android 4 Games Development by Mario Zechner is 685 pages long, and a total of 174,675 words.
This makes it 231% the length of the average book. It also has 213% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 15 hours and 54 minutes to read Beginning Android 4 Games Development aloud.
Beginning Android 4 Games Development is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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