It takes the average reader 7 hours and 28 minutes to read Better Game Characters by Design by Katherine Isbister
Assuming a reading speed of 250 words per minute. Learn more
Games are poised for a major evolution, driven by growth in technical sophistication and audience reach. Characters that create powerful social and emotional connections with players throughout the game-play itself (not just in cut scenes) will be essential to next-generation games. However, the principles of sophisticated character design and interaction are not widely understood within the game development community. Further complicating the situation are powerful gender and cultural issues that can influence perception of characters. Katherine Isbister has spent the last 10 years examining what makes interactions with computer characters useful and engaging to different audiences. This work has revealed that the key to good design is leveraging player psychology: understanding what's memorable, exciting, and useful to a person about real-life social interactions, and applying those insights to character design. Game designers who create great characters often make use of these psychological principles without realizing it. Better Game Characters by Design gives game design professionals and other interactive media designers a framework for understanding how social roles and perceptions affect players' reactions to characters, helping produce stronger designs and better results.
Better Game Characters by Design by Katherine Isbister is 443 pages long, and a total of 112,079 words.
This makes it 150% the length of the average book. It also has 137% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 10 hours and 12 minutes to read Better Game Characters by Design aloud.
Better Game Characters by Design is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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