It takes the average reader 1 hour and 25 minutes to read C++ Game Development Primer by Bruce Sutherland
Assuming a reading speed of 250 words per minute. Learn more
C++ is the language behind most of today's computer games. This 96-page C++ Game Development Primer takes you through the accelerated process of writing games for otherwise experienced C++ programmers. After reading this book, you’ll have the fundamental know-how to become a successful and profitable game applications developer in today’s increasingly competitive indie game marketplace. For those looking for a quick introduction to C++ game development and who have good skills in C++, this will get you off to a fast start. C++ Game Development Primer is based on Learn C++ for Game Development by the same author, giving you the essentials to get started in game programming without the unnecessary introduction to C++.
C++ Game Development Primer by Bruce Sutherland is 84 pages long, and a total of 21,336 words.
This makes it 28% the length of the average book. It also has 26% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 1 hour and 56 minutes to read C++ Game Development Primer aloud.
C++ Game Development Primer is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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