It takes the average reader 5 hours and 7 minutes to read C# Game Programming Cookbook for Unity 3D by Jeff W. Murray
Assuming a reading speed of 250 words per minute. Learn more
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before. New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the...
C# Game Programming Cookbook for Unity 3D by Jeff W. Murray is 298 pages long, and a total of 76,884 words.
This makes it 101% the length of the average book. It also has 94% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 7 hours to read C# Game Programming Cookbook for Unity 3D aloud.
C# Game Programming Cookbook for Unity 3D is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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