It takes the average reader 9 hours and 26 minutes to read Computer Graphics Techniques by David F. Rogers
Assuming a reading speed of 250 words per minute. Learn more
In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured...
Computer Graphics Techniques by David F. Rogers is 562 pages long, and a total of 141,624 words.
This makes it 190% the length of the average book. It also has 173% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 12 hours and 53 minutes to read Computer Graphics Techniques aloud.
Computer Graphics Techniques is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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