How Long to Read Creating Games in C++

By David Conger

How Long Does it Take to Read Creating Games in C++?

It takes the average reader 7 hours and 57 minutes to read Creating Games in C++ by David Conger

Assuming a reading speed of 250 words per minute. Learn more

Description

CD-ROM contains Dev-C++ version 4.9.9.2, LlamaWorks2D game engine, GNU Image Manipulation Program (GIMP), Audacity Audio Editor and Recorder, FruityLoops Studio Lite, Formati graphics converter and POV-Ray Tracer 3.6.

How long is Creating Games in C++?

Creating Games in C++ by David Conger is 466 pages long, and a total of 119,296 words.

This makes it 157% the length of the average book. It also has 146% more words than the average book.

How Long Does it Take to Read Creating Games in C++ Aloud?

The average oral reading speed is 183 words per minute. This means it takes 10 hours and 51 minutes to read Creating Games in C++ aloud.

What Reading Level is Creating Games in C++?

Creating Games in C++ is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Creating Games in C++?

Creating Games in C++ by David Conger is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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