How Long to Read Developing Life Skills Through Math and Science Games

By Wee Khee Seah

How Long Does it Take to Read Developing Life Skills Through Math and Science Games?

It takes the average reader 3 hours and 47 minutes to read Developing Life Skills Through Math and Science Games by Wee Khee Seah

Assuming a reading speed of 250 words per minute. Learn more

Description

Shaping character and life skills for our leaders of tomorrow has always been a challenging task. This exciting new book brings a new perspective to educating our young in a fun, exciting and engaging manner. High energy games that bring about both breadth and depth of discussion by the participants will inevitably develop their innate leadership potential and competency levels over time. These games are designed to be logistically minimal so that all can enjoy the games at any time. Contents:Game 1: Background MusicGame 2: Mental ArithmeticGame 3: Thinking on Your Feet!Game 4: Port, Starboard and CoreGame 5: Bouncing EggsGame 6: Body LanguageGame 7: Stick TogetherGame 8: Chemical Reaction!Game 9: Topsy-TurvyGame 10: Lucky 7sGame 11: Bombs-Away!!Game 12: Under PressureGame 13: Dichotomous FrenzyGame 14: Lost in EquationGame 15: Magic 21Game 16: Tumble DryGame 17: Blow Wind BlowGame 18: Splish, Splash, SploshGame 19: Reflective LightsGame 20: Get Into ShapeGame 21: Who's Walking Now?Game 22: Long and ShortGame 23: Bumper ParticlesGame 24: Bouncing BallsGame 25: Circle of TrustGame 26: 360o WaterGame 27: Knotted DNAGame 28: Cosmos!Game 29: Seeds and SticksGame 30: Water WavesGame 31: Living DominoesGame 32: Chemical CreationGame 33: Blast-Off!Game 34: Losing My MarblesGame 35: Virus AttackGame 36: Let's Jam!Game 37: One Blind MouseGame 38: That Sinking FeelingGame 39: Categorize Me!Game 40: Rhythm of LifeGame 41: Mini-TV!Game 42: Freezing PointsGame 43: Mystery in the Food WebGame 44: Static!Game 45: Breathe!Game 46: FlipsideGame 47: Same TrainGame 48: Chemi-Who?Game 49: Limps in MotionGame 50: Melting Pot Readership: High school students and general public interested in Math, Science and life skills. Keywords:Mathematics;Science;Character;Leadership;Games;Emotional Quotient;Social QuotientKey Features:Includes Math and Science concepts used for each gameReflective questions serve to bring about self-awareness and self-developmentGameplay is easy to understand with the help of accompanying illustrationsReviews: “The authors provide a systematic and uncomplicated collection of activities incorporating character building and the development of leadership skills using Math and Science concepts. The book is compact without being dense, and takes the reader through a guided tour of the soft skills domain. It is an interesting and informative excursion. Given the importance of the subject matter of this book to learn more about academic topics as well as life skills through some leading questions, through these academic knowledge and soft skills, and given the orderly and stimulating manner in which the subject has been presented, it can be predicted that the book would see several reprints in the years to come. I recommend this book to people who could use any of the principles and concepts to teach the Math and Science curriculum and to reinforce the soft skills both in the classroom and outside of it. It is also a great book to people who have fun in teaching while picking up new concepts in academic knowledge and soft skills.” Dr Nugroho J Setiadi Head of Institute for Research and Community Services Widyatama University Bundung, West Java Indonesia “This book uses the concepts of Math and Science to instill into the minds of young inquirers. The games created in this book, is also a valuable tool for Team Development in an Outdoor Experimental Laboratory. It helps to create the good leadership styles, teamwork and interpersonal skills, which are sought after by many business corporations of today. It is a simple approach but practical, to reduce the complexity of the human interactions in a corporation. This is another way towards Team Change Management.” Dr Richard Ng Management Professor University of the Philippines “Henri-Frédéric Amie, the Swiss philosopher, poet and criticm, once said that “Man becomes man only by his intelligence, but he is man only by his heart”. We can be the most intelligent person in the world, but it is the matters of the heart that makes us truly human. Knowledge of Science and Math, the traditional “brain” subjects, are undoubtedly essential in today's technological age but life consists of more than one dimension. The world, more and more, is crying out not just for clever men and women but also for those with true character in their hearts. This book has seized upon a brilliant idea of integrating the teaching of Science and Math with elements of emotional and social education, by exploring themes like honesty, teamwork, flexibility. The fun and interesting games, elegantly simple but enormously effective, will certainly open the eyes of the students to see Science and Math with a new perspective on how the various aspects of the total human experience are interrelated. Fellow teachers will find this most useful. And it is a book I wish my own teachers had when I was a student!” Mr Chen Khin Wee Associate Faculty, School of Art and Social Sciences SIM University, Singapore “What a refreshing way to look at Maths and Science! Games can bring just enduring understanding in abstract mathematical and scientific concepts and they help every learner experience and learn them through an innovatively kinaesthetic way. The author has also ingenuously connect these games to character building and leadership principles. Brilliant! Now we have mathematical and scientific thinking and reasoning brought into more authentic contexts and the child benefits a multitude of ways. I commend this book as a unique resource for any classroom and learning context.” Mrs Corinne Sim Vice Principal Methodist Girls' School, Singapore “This amazing new book sets forth interesting games that will increase your science and math skills. Whether you're training to become a group leader, are a science teacher or student, an organizer of a nerd party, or simply a curious bystander. This book encourages people to learn, practice science, and have fun at the same time. I can't wait for my kids to be big enough to try it out with them.” Dr Matjaž Kuntner Scientific Research Centre Slovenian Academy of Sciences and Arts, Slovenia “It gives an opportunity to school teachers to take some of these games and fully experiment them in their different aspects: playful, science learning, and developing aptitudes. ” European Mathematical Society

How long is Developing Life Skills Through Math and Science Games?

Developing Life Skills Through Math and Science Games by Wee Khee Seah is 224 pages long, and a total of 56,896 words.

This makes it 76% the length of the average book. It also has 70% more words than the average book.

How Long Does it Take to Read Developing Life Skills Through Math and Science Games Aloud?

The average oral reading speed is 183 words per minute. This means it takes 5 hours and 10 minutes to read Developing Life Skills Through Math and Science Games aloud.

What Reading Level is Developing Life Skills Through Math and Science Games?

Developing Life Skills Through Math and Science Games is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Developing Life Skills Through Math and Science Games?

Developing Life Skills Through Math and Science Games by Wee Khee Seah is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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