How Long to Read Educational Games for Soft-Skill Training in Digital Environments

By Elena Dell'Aquila

How Long Does it Take to Read Educational Games for Soft-Skill Training in Digital Environments?

It takes the average reader to read Educational Games for Soft-Skill Training in Digital Environments by Elena Dell'Aquila

Assuming a reading speed of 250 words per minute. Learn more

Description

The book explores advances in soft-skill training through the adaptation of traditional psycho-pedagogical methodology to digital and online settings. Several educational techniques are explored, such as role-playing, psychodrama and rule and drama-based games. The experiences reported in the book are the synthesis of several European projects, coordinated by the authors, aimed at applying known psycho-pedagogical training models to on-line, technology enhanced learning contexts in a broad range of applications and target groups. The specificity of such a psycho-pedagogical methodology, applied throughout all the discussed EU projects, is mainly represented by the importance of feedback and debriefing processes that can be conveyed to learners through different means, such as online group or individual chat with tutors, automatic reports and a psychologically informed scoring system. Tutors, either real or artificial, are seen as the key factor facilitating the training process. The ultimate objective of this book is to offer a theoretical framework where real examples, direct experiences and possible indications on how rule and drama-based multiplayer and single player games can support traditional practice for enhancing soft skills to a wide community of trainers, coaches, HR advisors, consultants and psychologist.

How long is Educational Games for Soft-Skill Training in Digital Environments?

Educational Games for Soft-Skill Training in Digital Environments by Elena Dell'Aquila is 0 pages long, and a total of 0 words.

This makes it 0% the length of the average book. It also has 0% more words than the average book.

How Long Does it Take to Read Educational Games for Soft-Skill Training in Digital Environments Aloud?

The average oral reading speed is 183 words per minute. This means it takes to read Educational Games for Soft-Skill Training in Digital Environments aloud.

What Reading Level is Educational Games for Soft-Skill Training in Digital Environments?

Educational Games for Soft-Skill Training in Digital Environments is suitable for students ages 2 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Educational Games for Soft-Skill Training in Digital Environments?

Educational Games for Soft-Skill Training in Digital Environments by Elena Dell'Aquila is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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