It takes the average reader 2 hours and 43 minutes to read Exploring Videogames with Deleuze and Guattari by Colin Cremin
Assuming a reading speed of 250 words per minute. Learn more
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them. Rather than approach videogames through a language suited to other media forms, Cremin invites us to think in terms of a videogame plane and the compositions of developers and players who bring them to life. According to Cremin, we are not simply playing videogames, we are creating them. We exceed our own bodily...
Exploring Videogames with Deleuze and Guattari by Colin Cremin is 158 pages long, and a total of 40,764 words.
This makes it 53% the length of the average book. It also has 50% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 3 hours and 42 minutes to read Exploring Videogames with Deleuze and Guattari aloud.
Exploring Videogames with Deleuze and Guattari is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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