How Long to Read Forms and Functions of Multimodal Storytelling in Story-based Video Games

By Marcel Weyers

How Long Does it Take to Read Forms and Functions of Multimodal Storytelling in Story-based Video Games?

It takes the average reader and 41 minutes to read Forms and Functions of Multimodal Storytelling in Story-based Video Games by Marcel Weyers

Assuming a reading speed of 250 words per minute. Learn more

Description

Bachelor Thesis from the year 2014 in the subject Communications - Multimedia, Internet, New Technologies, grade: 3,0, Justus-Liebig-University Giessen, language: English, abstract: This paper focuses on the video game genres that have some kind of narrative form and offer a coherent plot, which could be compared to other types of literature. This paper serves as an analysis of story-based video games in order to prove to what extend video games can be considered literature, and how certain forms and functions are realized in these. While both examples focus on their moral and ethical function, they feature different aspects in regard to concepts like religion, death, and what is right or wrong. FurtherĀ¬more, the analyses of the games in this paper show how real existing moral conventions can be exceeded, and how they can be called into question. Can video games convey moral and ethical values? And if so, in which way? Another important aspect is the portrayal of religious beliefs and how those can be compared to real existing religions.

How long is Forms and Functions of Multimodal Storytelling in Story-based Video Games?

Forms and Functions of Multimodal Storytelling in Story-based Video Games by Marcel Weyers is 41 pages long, and a total of 10,291 words.

This makes it 14% the length of the average book. It also has 13% more words than the average book.

How Long Does it Take to Read Forms and Functions of Multimodal Storytelling in Story-based Video Games Aloud?

The average oral reading speed is 183 words per minute. This means it takes and 56 minutes to read Forms and Functions of Multimodal Storytelling in Story-based Video Games aloud.

What Reading Level is Forms and Functions of Multimodal Storytelling in Story-based Video Games?

Forms and Functions of Multimodal Storytelling in Story-based Video Games is suitable for students ages 8 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Forms and Functions of Multimodal Storytelling in Story-based Video Games?

Forms and Functions of Multimodal Storytelling in Story-based Video Games by Marcel Weyers is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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