It takes the average reader 5 hours and 13 minutes to read Game Audio Development by Aaron Marks
Assuming a reading speed of 250 words per minute. Learn more
"Create game audio from the ground up with this comprehensive, multi-faceted resource designed to meet the needs of both beginners and industry professionals. Came Audio Development tackles the complex world of audio by addressing the three major game audio disciplines; music composition, sound effects creation, and dialogue recording. It begins by providing readers with a solid background and history of the discipline and then shows how to coordinate the associated equipment, techniques, and skills to produce effective audio that will enhance the game experience." --Book Jacket.
Game Audio Development by Aaron Marks is 306 pages long, and a total of 78,336 words.
This makes it 103% the length of the average book. It also has 96% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 7 hours and 8 minutes to read Game Audio Development aloud.
Game Audio Development is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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