It takes the average reader 3 hours and 30 minutes to read GameMaker Language: An In-Depth Guide [Soft Cover] by Benjamin Anderson
Assuming a reading speed of 250 words per minute. Learn more
Are you ready to build a game? GameMaker Studio is a professional development engine used to build games like Hyper Light Drifter, Death's Gambit, Risk of Rain, Valdis Story, Hotline Miami, and many more. These great games show the power of this tool but the very best part of GameMaker Studio is that it's one of the best places for new indie game developers to begin their journey. It is where I started and I have loved every second of it. Helping you on this journey is my goal with this book. With this book you will learn about GameMaker Language Lexical Structure, Data Types and Values, Variables, Arrays and Data Structures, Expressions and Operators, Statements, Scripts, Objects, Events, Game Audio, Development Patterns and Tricks, Surfaces and Particles, HUD and GUI Layer, Box2D Physics, Online Multiplayer, and Artificial Intelligence. Thank you for your support!
GameMaker Language: An In-Depth Guide [Soft Cover] by Benjamin Anderson is 210 pages long, and a total of 52,500 words.
This makes it 71% the length of the average book. It also has 64% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 4 hours and 46 minutes to read GameMaker Language: An In-Depth Guide [Soft Cover] aloud.
GameMaker Language: An In-Depth Guide [Soft Cover] is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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