How Long to Read Game Programming All in One

By Bruno Miguel Teixeira de Sousa

How Long Does it Take to Read Game Programming All in One?

It takes the average reader 16 hours and 30 minutes to read Game Programming All in One by Bruno Miguel Teixeira de Sousa

Assuming a reading speed of 250 words per minute. Learn more

Description

Teaches the basics of C++ programming and covers basic program flow, statements, and functions. Covers basic program flow, statements, functions, pointers, and many other topics. Covers Windows funtionality and DirectX. Provides readers with an understanding of the basics of game design and architecture, 2D game engines, Artificial Intelligence and physics.

How long is Game Programming All in One?

Game Programming All in One by Bruno Miguel Teixeira de Sousa is 990 pages long, and a total of 247,500 words.

This makes it 334% the length of the average book. It also has 302% more words than the average book.

How Long Does it Take to Read Game Programming All in One Aloud?

The average oral reading speed is 183 words per minute. This means it takes 22 hours and 32 minutes to read Game Programming All in One aloud.

What Reading Level is Game Programming All in One?

Game Programming All in One is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Game Programming All in One?

Game Programming All in One by Bruno Miguel Teixeira de Sousa is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

To buy Game Programming All in One by Bruno Miguel Teixeira de Sousa on Amazon click the button below.

Buy Game Programming All in One on Amazon