It takes the average reader 2 hours and 32 minutes to read Gamesters' Handbook Two by Donna Brandes
Assuming a reading speed of 250 words per minute. Learn more
Gamester's Handbook 2 is a collection of 89 tried-and-tested games for developing self-awareness, confidence, decision-making skills, trust, assertiveness and just for fun. These games can help social inadequacy by developing co-operation within groups. Each activity promotes effective communication, particularly important with shy people who need additional encouragement. The 'role playing' aspects of many games provide the security which enables group members to develop their ideas and express themselves.
Gamesters' Handbook Two by Donna Brandes is 148 pages long, and a total of 38,184 words.
This makes it 50% the length of the average book. It also has 47% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 3 hours and 28 minutes to read Gamesters' Handbook Two aloud.
Gamesters' Handbook Two is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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