How Long to Read Gaming the Vote

By William Poundstone

How Long Does it Take to Read Gaming the Vote?

It takes the average reader 5 hours and 48 minutes to read Gaming the Vote by William Poundstone

Assuming a reading speed of 250 words per minute. Learn more

Description

Assesses fundamental flaws in the American electoral system, looking at how a minor "spoiler" candidate can affect the election, and proposes a simple but fair solution designed to transform the electoral system.

How long is Gaming the Vote?

Gaming the Vote by William Poundstone is 338 pages long, and a total of 87,204 words.

This makes it 114% the length of the average book. It also has 107% more words than the average book.

How Long Does it Take to Read Gaming the Vote Aloud?

The average oral reading speed is 183 words per minute. This means it takes 7 hours and 56 minutes to read Gaming the Vote aloud.

What Reading Level is Gaming the Vote?

Gaming the Vote is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Gaming the Vote?

Gaming the Vote by William Poundstone is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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