It takes the average reader 14 hours and 2 minutes to read Graphics Gems by Andrew S. Glassner
Assuming a reading speed of 250 words per minute. Learn more
Contains more than one hundred ideas, methods and techniques to use in graphics programming. They range from basic geometry to specific algorithms in fields like anti-aliased line drawing, texture mapping, splines and polygon rendering. Many of these techniques contain public domain implementations, complete and ready-to-run, in the C language. Annotation copyrighted by Book News, Inc., Portland, OR
Graphics Gems by Andrew S. Glassner is 833 pages long, and a total of 210,749 words.
This makes it 281% the length of the average book. It also has 258% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 19 hours and 11 minutes to read Graphics Gems aloud.
Graphics Gems is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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