It takes the average reader 4 hours and 24 minutes to read Hat Shaker's Chip by Jerry Gerold
Assuming a reading speed of 250 words per minute. Learn more
Everett has just purchased a virtual reality product called EyeShine: a visor that reflects images onto the cornea, overriding all senses. Everett also has telekinesis, given to him by unseen spirits that he quickly forgets about. The spirits do not forget him. While inside a Virtual Reality game, Everett is threatened by a virtual figure never to use his ability for personal, monetary gain. Scared, Everett vows never to make money from his ability. Everett and Val quickly become bored with the available VR games and Everett decides to create his own. Val invites some of her friends to play. Once in the game, Everett learns that Christy has talked to game manufacturers about his previous virtual reality game. Everett is angered, knowing they are all in danger. At first, the spirits keep Everett’s friends as captives. The spirits then start killing them, one by one.
Hat Shaker's Chip by Jerry Gerold is 262 pages long, and a total of 66,024 words.
This makes it 88% the length of the average book. It also has 81% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 6 hours to read Hat Shaker's Chip aloud.
Hat Shaker's Chip is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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