It takes the average reader 6 hours and 55 minutes to read History of Computer Graphics by Dan Ryan
Assuming a reading speed of 250 words per minute. Learn more
This book reflects the many changes that computer graphics technology has under gone in my working life time. I graduated from a teachers college in 1963. There was not a computer of any kind on campus, imagine my shock when my very first college employer (Omaha University) required me to know something about an IBM 1620 and a key punch machine! The first part of this book is an account of that experience at Omaha University and later the Nebraska of Nebraska at Omaha. When I moved to Clemson University in 1976, they had a computer and a large Calcomp Plotter but nothing else in the way of...
History of Computer Graphics by Dan Ryan is 412 pages long, and a total of 103,824 words.
This makes it 139% the length of the average book. It also has 127% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 9 hours and 27 minutes to read History of Computer Graphics aloud.
History of Computer Graphics is suitable for students ages 12 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
History of Computer Graphics by Dan Ryan is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy History of Computer Graphics by Dan Ryan on Amazon click the button below.
Buy History of Computer Graphics on Amazon