How Long to Read Introduction to 3D Game Engine Design Using DirectX 9 and C#

By Marshall Harrison

How Long Does it Take to Read Introduction to 3D Game Engine Design Using DirectX 9 and C#?

It takes the average reader 7 hours and 8 minutes to read Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison

Assuming a reading speed of 250 words per minute. Learn more

Description

This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.

How long is Introduction to 3D Game Engine Design Using DirectX 9 and C#?

Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison is 417 pages long, and a total of 107,169 words.

This makes it 141% the length of the average book. It also has 131% more words than the average book.

How Long Does it Take to Read Introduction to 3D Game Engine Design Using DirectX 9 and C# Aloud?

The average oral reading speed is 183 words per minute. This means it takes 9 hours and 45 minutes to read Introduction to 3D Game Engine Design Using DirectX 9 and C# aloud.

What Reading Level is Introduction to 3D Game Engine Design Using DirectX 9 and C#?

Introduction to 3D Game Engine Design Using DirectX 9 and C# is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Introduction to 3D Game Engine Design Using DirectX 9 and C#?

Introduction to 3D Game Engine Design Using DirectX 9 and C# by Marshall Harrison is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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