How Long to Read Introduction to the Mathematics of Computer Graphics

By Nathan Carter

How Long Does it Take to Read Introduction to the Mathematics of Computer Graphics?

It takes the average reader 7 hours and 45 minutes to read Introduction to the Mathematics of Computer Graphics by Nathan Carter

Assuming a reading speed of 250 words per minute. Learn more

Description

This text, by an award-winning [Author];, was designed to accompany his first-year seminar in the mathematics of computer graphics. Readers learn the mathematics behind the computational aspects of space, shape, transformation, color, rendering, animation, and modeling. The software required is freely available on the Internet for Mac, Windows, and Linux. The text answers questions such as these: How do artists build up realistic shapes from geometric primitives? What computations is my computer doing when it generates a realistic image of my 3D scene? What mathematical tools can I use to animate an object through space? Why do movies always look more realistic than video games? Containing the mathematics and computing needed for making their own 3D computer-generated images and animations, the text, and the course it supports, culminates in a project in which students create a short animated movie using free software. Algebra and trigonometry are prerequisites; calculus is not, though it helps. Programming is not required. Includes optional advanced exercises for students with strong backgrounds in math or computer science. Instructors interested in exposing their liberal arts students to the beautiful mathematics behind computer graphics will find a rich resource in this text.

How long is Introduction to the Mathematics of Computer Graphics?

Introduction to the Mathematics of Computer Graphics by Nathan Carter is 462 pages long, and a total of 116,424 words.

This makes it 156% the length of the average book. It also has 142% more words than the average book.

How Long Does it Take to Read Introduction to the Mathematics of Computer Graphics Aloud?

The average oral reading speed is 183 words per minute. This means it takes 10 hours and 36 minutes to read Introduction to the Mathematics of Computer Graphics aloud.

What Reading Level is Introduction to the Mathematics of Computer Graphics?

Introduction to the Mathematics of Computer Graphics is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Introduction to the Mathematics of Computer Graphics?

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