It takes the average reader to read Japansoft: an Oral History by John Szczepaniak
Assuming a reading speed of 250 words per minute. Learn more
Comprising interviews with game developers at companies including Sega, Enix, Capcom, Hudson Soft, and Nihon Falcom, Japansoft: An Oral History offers fresh and diverse perspectives on many of the defining games of our time. A deep dive into the beginnings of the videogame industry in Japan, this book documents a much-loved era of creativity that defined the industry for decades. Enhancing a book already rich with insightful interviews are anecdotal illustrations by iconic Japanese illustrator Yu Nagaba, as well as never-before-seen period photographs, rare press ads, and an illustrated guide to the key computers and consoles that were landmarks of the early Japanese gaming era. A reedited digest of game journalist John Szczepaniak's three-volume series, The Untold History of Japanese Game Developers, this book adds specially conducted interviews with figures including Harumi Fujita (Bionic Commando), Noritaka Funamizu (1943, Area 88), Manami Matsumae (Rockman), Nasir Gebelli (Final Fantasy, Rad Racer), and Tomohiro Nishikado (Space Invaders). Japansoft is a pseudosequel to the critically acclaimed Britsoft: An Oral History, seeing editor Alex Wiltshire and leading design agency Julia return with a multilayered and eclectic publication that offers a unique reading experience through interlinked interviews that can be read in any order.
Japansoft: an Oral History by John Szczepaniak is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Japansoft: an Oral History aloud.
Japansoft: an Oral History is suitable for students ages 2 and up.
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