It takes the average reader to read Java Game Programming for Dummies by Wayne Holder
Assuming a reading speed of 250 words per minute. Learn more
This reference guide provides information on how to create games, add graphics and sound and more using the properties of the programming language Java. As well as technical information, the book also describes the logic behind a game and the attached CD includes sample game codes, HTML Web pages and Java applets from the book.
Java Game Programming for Dummies by Wayne Holder is 0 pages long, and a total of 0 words.
This makes it 0% the length of the average book. It also has 0% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes to read Java Game Programming for Dummies aloud.
Java Game Programming for Dummies is suitable for students ages 2 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
Java Game Programming for Dummies by Wayne Holder is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.
To buy Java Game Programming for Dummies by Wayne Holder on Amazon click the button below.
Buy Java Game Programming for Dummies on Amazon