How Long to Read Java Programming: A Comprehensive Beginner’s Guide

By Dr.Bomma Rama Krishna

How Long Does it Take to Read Java Programming: A Comprehensive Beginner’s Guide?

It takes the average reader 6 hours and 17 minutes to read Java Programming: A Comprehensive Beginner’s Guide by Dr.Bomma Rama Krishna

Assuming a reading speed of 250 words per minute. Learn more

Description

In the world of programming, Object-Oriented (OO) paradigm has gained significant importance and has become the foundation for designing and developing complex software systems. This paradigm provides a systematic approach to organizing and managing code by modeling real-world entities as objects and defining their behaviors through classes. This book aims to provide a comprehensive understanding of the OO paradigm using Java as the primary programming language. Java is a popular and widely used language that fully supports the principles and concepts of OO programming. It offers a robust set of features, including inheritance, polymorphism, encapsulation, and abstraction, which are essential for building scalable and maintainable software applications. The book starts with an introduction to the fundamental concepts of OO programming, including the concept of agents and their role in viewing the world. It then delves into the basics of Java, covering its timeline, features, syntax, data types, variables, and operators. The concept of classes and objects is introduced, along with topics like constructors, access control, method overloading, parameter passing, and recursion. Next, the book explores the concepts of strings and arrays in Java, followed by an in-depth discussion on inheritance, packages, and interfaces. Inheritance allows for the creation of hierarchical abstractions, and the book explores different types of inheritance, such as specialization, specification, construction, and extension. It also covers the benefits and costs associated with inheritance and explains the member access rules and the use of keywords like "super" and "final." The book then moves on to discuss packages and interfaces, which provide mechanisms for organizing and structuring code. It explains how to define, create, and access packages and how to define interfaces in Java. Exception handling and multithreading are vital aspects of modern programming, and Chapter 3 focuses on these topics. It covers the concepts of exception handling, including try-catch blocks, throws, and finally clauses. Custom exceptions and the creation of exception subclasses are also discussed. The chapter then delves into multithreading, explaining the differences between multithreading and multitasking, the thread class hierarchy, thread life cycle, and various aspects of thread creation, synchronization, daemon threads, and thread groups. Chapter 4 introduces the Abstract Window Toolkit (AWT), which provides the foundation for building graphical user interfaces (GUIs) in Java. It covers the AWT hierarchy and explains how to create a GUI using the Frame class. Event handling is also discussed, including event handling code and various AWT components such as buttons, labels, checkboxes, lists, text fields, and more. Swings, which is an advanced GUI toolkit in Java, is the focus of Chapter 5. The chapter explores the history of Swings, compares it with AWT, and explains the Model-View-Controller (MVC) architecture. It then covers commonly used Swing components and containers, including buttons, labels, text fields, checkboxes, radio buttons, and more. Layout managers, which are essential for organizing and positioning components within a container, are also discussed. Finally, Chapter 6 presents several Java projects to apply the concepts learned throughout the book. These projects include a moving balls application using threads and GUI, a simple image viewer, a basic calculator, and the implementation of a simple notepad. By the end of this book, readers will have a solid understanding of the principles and concepts of the OO paradigm, as well as the ability to develop Java applications using object-oriented techniques. The book is designed to be a valuable resource for beginners and intermediate programmers looking to enhance their understanding and skills in object-oriented programming with Java.

How long is Java Programming: A Comprehensive Beginner’s Guide?

Java Programming: A Comprehensive Beginner’s Guide by Dr.Bomma Rama Krishna is 373 pages long, and a total of 94,369 words.

This makes it 126% the length of the average book. It also has 115% more words than the average book.

How Long Does it Take to Read Java Programming: A Comprehensive Beginner’s Guide Aloud?

The average oral reading speed is 183 words per minute. This means it takes 8 hours and 35 minutes to read Java Programming: A Comprehensive Beginner’s Guide aloud.

What Reading Level is Java Programming: A Comprehensive Beginner’s Guide?

Java Programming: A Comprehensive Beginner’s Guide is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Java Programming: A Comprehensive Beginner’s Guide?

Java Programming: A Comprehensive Beginner’s Guide by Dr.Bomma Rama Krishna is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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