How Long to Read Librarian's Guide to Games and Gamers

By Michelle Goodridge

How Long Does it Take to Read Librarian's Guide to Games and Gamers?

It takes the average reader 4 hours and 24 minutes to read Librarian's Guide to Games and Gamers by Michelle Goodridge

Assuming a reading speed of 250 words per minute. Learn more

Description

Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.

How long is Librarian's Guide to Games and Gamers?

Librarian's Guide to Games and Gamers by Michelle Goodridge is 262 pages long, and a total of 66,024 words.

This makes it 88% the length of the average book. It also has 81% more words than the average book.

How Long Does it Take to Read Librarian's Guide to Games and Gamers Aloud?

The average oral reading speed is 183 words per minute. This means it takes 6 hours to read Librarian's Guide to Games and Gamers aloud.

What Reading Level is Librarian's Guide to Games and Gamers?

Librarian's Guide to Games and Gamers is suitable for students ages 12 and up.

Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.

When deciding what to show young students always use your best judgement and consult a professional.

Where Can I Buy Librarian's Guide to Games and Gamers?

Librarian's Guide to Games and Gamers by Michelle Goodridge is sold by several retailers and bookshops. However, Read Time works with Amazon to provide an easier way to purchase books.

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