It takes the average reader 2 hours and 10 minutes to read Little Campaigns by Padre Paul Wright
Assuming a reading speed of 250 words per minute. Learn more
Over two years in design, play testing, and editing, Paul Wright's "Little Campaigns" (LC) is the perfect sequel to his original "Funny Little Wars" (FLW). "Little Campaigns" is a collection of rules for putting miniatures battles into a campaign context. Many of these rules may be used in games without an Umpire by as few as two players, and indeed, with different rules for other scales/subjects. More complex rules benefiting from an Umpire allow for hidden movement and surprise. Extensive rules for Logistics, Isolation, Troop Trains, Armoured Trains, Amphibious Landings, Espionage/Sabotage/Assassination, Pontoon Bridging, Barrages, Fieldworks, Forts, Super Heavy Artillery, Field Telephones, Prisoners of War, and Night Fighting are only some of the rules offered to enliven your games. Besides some 40 pages of campaign game systems, Little Campaigns contains 28 more of Rule Enhancements and adjustments to the basic combat rules for FLW. There is a special chapter on how to play video battles over the Internet, the essentials of which can apply to games with smaller scale figures, too. The book also includes a chapter detailing a fictional Campaign, complete with special maps, orders, OB's, and more. Seven new Army Lists (Turkish, Chinese, Boer, etc) are provided, as well as more pages of suggestions for representing terrain, sources for figures, gaming accessories, and miniatures. New Campaign Record Sheets are provided, as are templates for artillery fire on trains, and plotting sheets for aerial reconnaissance, etc. "Little Campaigns" is lavishly illustrated with color photos, period art work, maps, and more. An optional LC Graphic Supplement (maps, map counters, mock "Illustrated London New" issue covering the Campaign described in the text, etc) is also described in the book which can be ordered directly from the Publisher. There are rules on so many aspects of campaigns that it would be a bold band of players who would use them all at once, but any of these may be adopted and applied to other games not related to FLW at all and other periods as well. Even as a resource book, LC will be one taken down from the shelf for inspiration and reference for years to come!
Little Campaigns by Padre Paul Wright is 130 pages long, and a total of 32,500 words.
This makes it 44% the length of the average book. It also has 40% more words than the average book.
The average oral reading speed is 183 words per minute. This means it takes 2 hours and 57 minutes to read Little Campaigns aloud.
Little Campaigns is suitable for students ages 10 and up.
Note that there may be other factors that effect this rating besides length that are not factored in on this page. This may include things like complex language or sensitive topics not suitable for students of certain ages.
When deciding what to show young students always use your best judgement and consult a professional.
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